Saturday, 14 January 2017

The Search For Shpock

Magus Excreedius was annoyed. Two insignificant humans were unwittingly hindering his plans. Preacher Quisley Tiburculosis was a popular religious speaker who would be of great benefit to the cult if he could be 'persuaded' to preach what Excreedius wanted him to say. And Jocksie Shpock was the quartermaster for the massive manufactorium of Hive of Septus, one that produced weaponry for the Imperial Guard, bringing him into the fold would make any armed insurrection far easier. As luck would have both humans were due to be in the same part of the Hive at the same same, so killing two Ptera Squirrels with one stone would be easy. Two of the less disturbing Brood Brothers were set on survailance duty as luck would have it both targets were in buildings barely a 100 metres from each other. The warband was assembled and final instructions were given. Just as the his cult was ready to strike  another armed group entered the fray! These seemed to be a mixture of Tau and humans, whatever their motives they must not be allowed to steal the cults prey!


Space, The Final Frontier


The table before models got put on it.
Hot on the heels of my last stunning defeat, here's another attempt at victory! A game of Inquisimunda verses the ever wily Pat. My Genestealer warband AKA The Venerable Family of Father Olifarch take on Pat's Rogue Trader group called The Greater Profit. They had a bit of argy bargy against my Inquisition Cell a few weeks back. After my previous game Raiders Of The Lost Monolith, a game with Necrons and an actual point. I wanted to play another game without resorting to the ones in the Necromunda rulebook.

Wednesday, 28 December 2016

Last Minute Work In Progress Post

In an attempt to get one more post into 2016 I photoed some items I've nearly finished. The tablet was lying around so I took pics on that. It's not the best but it is the easiest for sharing quickly.

Space Ork Wartrack

First up is my Orky Wartrack. The bike was undercoated grey, then some purple and chestnut ink was liberally applied. Picked out some details and voila! A very nearly finished vehicle that post apocalyptic mutated freaks can happily ride along murdering and pillaging for scarce resources like food, fuel and sunblock. The  metal upright stand will be magnetised so I can attach esoteric items like guns and P.A. systems.
A Desert Hog

Tuesday, 20 December 2016

Naked Yoda Orgy!

Well if you've clicked on the link hoping to see some Star Wars themed Jedi porn then you're in for a disappointment.

Vindicare Assassin 

I painted up a Vindicate Assassin to go in my Inquisition Cell. Also my Imperial Guard. Trouble is, I varnished the little fucker and got this awful chalky effect. That'll teach me to varnish in December! I recoated it with gloss and now I'm waiting for a nice 11C sort of day to respray with a matt varnish.

Soon my pretty, soon.

Sunday, 11 December 2016

Raiders Of The Lost Monolith

On their way to Bluescreen, Jenna Pursuivant's Inquisitorial warband received a code blood signal that demanded immediate investigation. The mining planet of Scargill, ever a small backward place of no import sent a distress signal via Astropath. The message read :

+++Inquisitor missive. +++Seismic activity in the settlement of Kinnock has unearthed structure of alien design. +++Local operatives unable to gain entry +++considerable  fatalities.+++ Request immediate Ordo Xenos assistance.+++ The Emperor Protects+++

A mere week passed and the warband made planetfall. Scargill was a dour place with a populace with a sullen demeanor. Little time was wasted with the planetary Governor, one Thatcher Magz, a female, ruthless and cold - in fact the perfect Imperial servant. Interrogator Pursuivant made straight for Kinnock.  Initial scans showed the structure to be of Necron design but that was immaterial. It had to be destroyed for the good of the Imperium. As the Joker's advanced towards the structure another group were spotted coming towards the Monolith from the opposite direction! Treasure hunters, thieves or  gawpers, it mattered not. If they impeded the agents of The Emperor on their lawful business then blood will be spilled........


The Cause of all the fuss, The Monolith!


Wednesday, 30 November 2016

The Great Rogue Trader Swindle

Antikos Karios and the rest of his corsair crew waited patiently. The crew of the Folkvangr were approaching and if they could be swiftly overwhelmed, it would be a simply matter to ransack their ship and take whatever he saw fit. As a pirate crew clandestinely working for the Cliatha Atar craftworld, they were semi autonomous. This attack on a Rogue Trader and her crew was merely some freelance mayhem that, Khaine willing, would net a tidy profit and improve his standing in the League Of Cutthroats - a loose confederation of pirate bands around the Yellowsoul Nebula. Padaxes, his voidmaster was as always quickest to react and set off at a sprint to close with the enemy. A series of Eldar war cries, both Craftworld and Commoragh in origin were heard and battle was joined.... 


More Miniature Action!

Another battle report! This time it's my Eldar Void Pirates (The Moonkillers) against Stuart's Rogue Trader crew, know as the Crew Of The Folkvangr. Our last game was a marginal victory for my Genestealer Coven. Both gangs had fought one game each so it was going to be as fair a game as it is possible in the somewhat skewed world of Inquisimunda.  As is customary, the whole dice rolling rigmarole began, the upshot being Stuart chose the northern table edge  for the imminent Gang Fight. I got the choice of the southern table edge or the southern table edge. I chose the southern table edge. More dice were rolled and first turn went to the Moonkillers.

Monday, 21 November 2016

More Cyber Dags, Outlanders & An Abusive Rat

So I got my paint on again, and here are the results. My focus is still Inquisimunda, but two models with square bases made it into this update. In an attempt to improve the general content of my models, a rudimentary light box has been created and some terrain to add some interest. So anyway, on with the show;

Female Space Civilian

With such a boring title this model shouldn't be overly interesting but I really like it. She's from Moonraker Miniatures and probably at least a 20 year old sculpt. Jewels in her hair and more creases in her gown than you can shake a stick at meant the painting took longer than originally anticipated, but well within a year so kudos to me. She will be making tabletop appearances soon as a damsel in distress or perhaps a (fairly) pretty femme fatale for my tiny soldiers to fall in love with and possibly betray the Imperium for. The slightly feline features suggest some sort of alien to me as well so there are quite a few possibilities for this bint to hit the table.

She's probably up to something!

 

Tuesday, 8 November 2016

The Fun Run (not for charity)

After thoroughly examining the orb obtained from the Chaos Coven (after 7 exorcisms and 11 blessings) it was determined that it was some sort of transmitting device. Derric, the AD Mech had bio-probed it and came back with the dna residue of creatures from the planet Bluescreen in the system of G'Lare. The Winchester, Jenna's personal ship had to be readied for the system jump. An errand needed to be undertaken. Due to the clandestine approach needed on Bluescreen a short trip to the Midden - a lawless quasi-legal den of pirates and thieves to collect some surveillance equipment was necessary. A large settlement in the moon of Silaris Prime it was ideal for obtaining unusual items for a price. However, there was a problem, there was another party interested in the occular probe drone than Jenna needed. The customs of the Silarian trade guilds meant that if two prospective buyers wanted the same item the group who wants it more is to be traded with. Unfortunately, this involves a rather old Silarian custom called a scavhunt. The rules were simple, whoever retrieved the package from the designated area got to trade with the Silarian merchant Bocul Charramh. Failure meant that no one would trade with the warband and the trip to Bluescreen would be highly problematic. Jenna was determined that the problems would be someone else's.

Hello again! It's that time of the day/week/month that I inflict another battle report on those curious enough to click on one of the many, many links I scatter around the Internet. This week is myself vs Pat. He went for another newly created gang - Rogue Traders this time. He expressed a preference for fighting my Inquisition Cell - Jenna's Jokers, and I complied.