Tuesday, 20 September 2016

Twelve Go wild In THe Badlands

Another Inquisimunda Battle

My opponent for this evening's dice rolling was Pat, after some Whatsapp messaging over the week I professed a desire to play test the Genestealer Cult list for ][munda and Pat decided to try out an Underworld gang of mercenarys to give me grief. They were called The Robbers Militant and they were a bunch of ne'er-do-wells with the Mercenary background, which meant for 10 TG Juves can get a +1 to either BS or WS. So Pat's gang was like this:

The Robbers Militant

Gaston, human leader, Hunting rifle
Darius, human heavy: Heavy stubber
Jonas, ratling ganger: hunting rifle,
Lucius, ratling ganger: hunting rifle,
Elden, ratling ganger: hunting rifle,
Marius, ratling ganger: hunting rifle,
Finwood, ratling ganger: hunting rifle,
Armand, ratling ganger: hunting rifle,
Stabber, beastman juve, sword.
Bruiser, beastman juve, sword.
Cordell, ratling juve, autopistol.
Alexi, human juve, autopistol.
Added to this mix was two hired guns, a bounty hunter and a ratskin scout called Zich. So as you can see, a rather shooty gang, with plenty of infiltrators to boot. I would have my work cut out for me.


Wednesday, 7 September 2016

Shifty Goings On In Paraquat

Paraquat, large town on the imperial planet of Krablokistan has always been somewhat lawless, but recently the crime rate has risen alarmingly! The town elders, not wanting to endanger themselves, have decided to reinstate the position of Marshall of Paraquat. Similar to Sherriff or Judge, the Marshall has the power to sentence miscreants the Black Hole of Paraquat - supposedly the hardest jail to escape from on the planet. The newly appointed Marshall is one Viscos Labormarti, ex-Guardsman and former prize fighter.

The Marshall - Viscos Labormarti

One of Viscos' first high profile collars was Strangler Arris, an unpleasant thug with a reputation of violence and a short fuse, also a known substance abuser. The Marshall apprehended Arris shortly after he entered a well documented Spinejuice den. Once incarcerated, it was simply a matter of a kangaroo court and a swift sentencing. Simples. The Black Hole is also known as the Iceberg, as 90% of the facility is below ground. The Black Hole proper is 18,000M below the surface of Krablokistan, and fully automated. The armoured lift is only scheduled to go up or down once a month. Whilst waiting, Arris is kept in the holding cells above ground which are generally the province of drunks and petty criminals. The lift is due to return in 10 days, so time is an important factor.

Thursday, 1 September 2016

The Black Hole of Paraquat

My scenery collection has gone up by one. It's a gaol, or jail. The building itself is on the Imperial planet of Krablokistan. A small strategically unimportant planet left, for the most part alone by the Imperial Administratum. A remote town in Krablokistan called Paraquat is where this building is found. 

The rear of the gaol.

Sunday, 31 July 2016

Outlanders Kickstarter Models & Friends

Long, long ago, in a galaxy far, far away........

I started painting some models from the Outlanders kickstarter, they were some different looking Sci Fi models. They had a bit of a wild west feel to them, so I bought the set. I finished some of them and as is my wont, decided to inflict them on the good people of the internet. So on with the prose...

The Marshall

To be honest this model was what sold me on the range. A lawman who looks like he fits in the grim darkness of the hives of Necromunda, the idyllic farmlands of Nora or any of the other Imperial worlds I intend to play Inquisimunda games on. He looks like he can pass for a bounty hunter, shifty spiv, pimp or many other personages in my games. He has a bright future on my tabletop!

Do you feel lucky, punk?

 The Shaman

This is the shaman model from the campaign. A real native feel to this one, painted up with woodland colours, to be at one with nature I think. A bionic eye and an unusual hairdo, shotgun and some kind of skull on a pole. I'm not sure whether the Outlander campaign has the owner of the skull in a future kickstarter but I'm sure I'd love to see it, it has an immense number of teeth and a nose bone! Simple to do as there wasn't an abundance of overcomplicated things to paint, I enjoyed it. If I was to be critical it would be his right hand, nothing much but has a bit of a crab claw thing going on, but the angle of the hands makes it an unlikely thing to see unless you spend a lot of time faffing around painting it. His uses include, a Wyrd, town elder, and just a hired goon. One can never have enough hired goons I think.


Lopsided Larrybold

Saturday, 16 July 2016

Another Bloodbowl Dwarf Team Post



Trying not to succumb but I may have to purchase the Deathroller in this campaign. My other dwarf team is still awaiting paint love but as anyone who knows me and my model addiction, Lemmy's word ring true ; the chase is better than the catch. In othe news, I deleted my Google + account as it seemed one social media outlet too far. I have also undercoated some of my Sci Fi civilians to wander aimlessly around my as yet unbuilt Spaceport. As any Rogue Trader fan knows, most nefarious acts of sabotage, rebellion, investigation and retribution occur there!

Until next time, adieu.

Monday, 4 July 2016

These Little Piggys......

Progress!

Yes that's right, got some more figures finished. A warband in our campaign is a Nobilist Faction on an intergalactic safari. Basically some rich kids (and adults) going round hunting wildlife and making species extinct. Because of the grim dark ethos of the 40K universe, there probably isn't much in the way of conservationists, so this type of behavior is actively encouraged.  This had me thinking about the many types of wildlife that can infest an Inquisimunda battlefield causing aggravation to unsuspecting grunts and other higher ranking individuals. I am also involved in the Inquisimunda version 2.1 update and I've been tasked with updating the bestiary. This will be a labour of love as I've been a long time fan of Death World creatures from the Rogue Trader era. As there are now so many excellent miniature manufacturers around finding new critters for your games is a lot easier. So my project at the moment is to collate all the 40K gribblies into one article, give them Inquisimunda stats and points values and try to create a couple of creature intensive scenarios to boot. Not sure of the time frame, but 6 weeks should be an achievable target.

Four Little Pigs

Back when I started playing Warhammer with my Wood Elves beastmasters were a thing and some rather cool Elf running models could be had. Bears, boars, cats and dogs also frolicked along in step with the tree loving hippies. After playing the Catch The Genestealer game on the Agri world of Nora I thought some tough yet not overwhelming creatures would make ideal nuisance beasts. The main feature of Porcines (old Terran food creatures) is they're omnivorous, hardy, and most importantly - very, very tasty. Ideal guard animals that squeal very loudly when approached by unfamiliar people. When roused or threatened they should also be able to mess up a juve or two as well. Worst case scenario they could be trained - Hannibal Lector style to be attack pigs. Whenever I play a game on the infamous ratling planet of Oirlund, I'm sure these guys will feature in it.
Oink!

Thursday, 16 June 2016

Raiding Slazengers Warehouse

Due to a rather confusing set of circumstances,1 Jenna's Jokers (a law abiding Inquisition Cell) have been hoodwinked into performing a Heist scenario where The Ambull Hunters were ensconced. The game was a rather cagey one (it always is with ratlings in cover). Rather than the usual laborious Battle Report I'm going to write a pretty much abridged version and a bit of waffle at the end.

A bit of preamble, after terrain was set up Pat agonised a bit about where to place his warband. His judiciously placed them to cover nearly all eventualities. The way Heist works is I bust in through a random table edge. As luck would have it I rolled exactly the right edge to nail both his heavy weapon armed Noble, and his slightly less exposed other Noble.


Derric & Tefal look for victims to shoot/psychically molest.